Friday, May 15, 2009
An Introduction to Airsoft-based Tactical Training
Given the limited opportunities for real shooting in this country, and the restrictive gun laws, it was no surprise that most of these lads had never handled or shot a gun before – or even been trained how to shoot. So first on the agenda – after they’d warmed up by knocking each other around a bit – was a basic introduction to weapons functioning, feeding and handling; various shooting positions; and finally, BBs downrange for some target practice on the indoor range. All of this was conducted using airsoft weapons.
After a lunch of grilled burgers and bacon rolls, we all got tooled up for the outdoor tactical lessons and some fast-paced force-on-force CQB skirmishing. With myself and the lead martial arts instructor as assistants, Roy showed the group just how difficult house-to-house fighting can be – as the 3 of us were able to repeatedly eliminate or tie-down a force 4 times our size in numbers. But after several more attempts, and getting a feel for the layout of the buildings, the lads were able to manoeuvre through our blind spots and take us out by assaulting both ends of the building at once – whilst having over-watch elements in place at the front and rear.
But the tables were most definitely turned when it came time for the lads to try and flush me out of the specially-adapted “killing house”. This building is the old enlisted men’s mess hall – but all of the windows and front door have been boarded up so that virtually no natural light penetrates the interior, and the only way in is via the back, kitchen door (simulating a “mouse-hole” through the wall). The lads rather quickly learned that a lone gunman can put a stop to a much larger force – especially if he sticks to the darkest shadows and never shoots twice from the same spot. Several also learned the hard way about the importance of tactical use of a torch / flashlight – as every flick of the switch was greeted with a well-aimed burst of automatic fire. Eventually, they got the hang of working in pairs, communicating well between each other and moving in a coordinated advance – until at last they had me trapped in the far corner, and going out in a suicidal blaze of glory was the only option left. J
Overall, the thing that impressed me the most was seeing how a bunch of guys who were total newbies to everything airsoft and tactical became quite passable airsoft players by the end of the day – and in fact were more tactically-proficient than a lot of airsofters I see who’ve got ALL the “right” kit, but no idea really on how to use it. So that just leaves me to ask in conclusion: What do you want to be? A poser, or a fighter?
Friday, April 10, 2009
Ambushes & Counter-Ambushes
We’re back with one of our hit series – “Tactics” – and ready to bring you a much talked about tactical subject: ambushes and counter-ambushes. As with all of our tactics, there are as many ways to conduct them as there are people out there, so take what you want from them, and through the rest away. I’m merely listing out the “theories”, if you will, that have worked for me and my unit in the past, successfully. I’ll be discussing, and diagramming, different types of ambushing techniques and counter-ambushing techniques throughout this article; so with the introduction out of the way, let’s jump right into the topic.
Some things you’ll want to keep in mind: if possible, you want to have some kind of rear-guard to cover the team’s flank in case of enemy scouts, or in case the enemy doesn’t take the path that your team believes it is going to take. Also, the last guy in the ambushing team (in our example, it would be the far-left blue teammate) and the point-man (far-right blue teammate) should initiate the ambush once given a signal by the team-lead. Why the rear-guard and the point-man? Think of it as two walls closing in on the black team. If you cut off the way they came from and the way they are advancing, the black team is pretty much stuck for a few seconds; during those few seconds, the entire blue team opens up on them and can quickly eliminate them – simple, yet if done right, highly effective.
Where can this ambush be set up? Practically anywhere – ambushes don’t always have to be set up on a road, trail, etc – although, those are the best options in most circumstances. As long as your team has more cover then the enemy and can get a good field of fire on the enemy, then you are good to go. One thing to keep in mind when picking an ambushing spot – a good military friend of mind used to tell me, “If the enemy can’t get into your location, then you’ll, also, have a hard time getting out.” The point of that – don’t pick a location that you and your team can’t easily get out of. Lastly, people…most players out there are LAZY. After a few hours in the woods or desert, a good number of them get lazy and don’t remain focused; they see a trail that could take them to the next objective or whatnot, and they take it. Bingo – all your team has to do is get into the right position along the trail, and you should be good to go. Oh – and as a reminder…don’t become lazy; it’s a fast-track to getting spotted or killed.
What I, and my unit, like to do is the Australian Center-Peel. It’s a successfully and fast drill that gets your team out of a bad situation in little to no time. I’ll lay it out so you can see how this type of reaction is done.
You’re team needs to be in a “zig-zag” formation – basically like a long chain of “Z’s”. Note – completing an Australian Center-Peel is somewhat difficult when being ambushed in the “Linear” formation, but it works flawlessly if you and your teammates are in sync.
Ok – your team is patrolling. All is quiet – then “crack-crack” – contact is made. In this situation, we’ll say that the ambushing team had bad aim and didn’t hit their targets. The red, blue, and green units fire together (see photo on above page); after a few rounds, the red unit pulls back through the center of the team and sets up back behind the black unit – far enough away so he can continue to provide suffice fire-power. The green unit then pulls back, taps the blue unit on the shoulder letting him know he’s the “last-man”, and circles around behind the brown unit. Then the blue unit turns 180 degrees, taps the brown unit on the shoulder, and heads back down the center of the formation. Lastly, the brown unit turns 180 degrees, taps the black unit on the shoulder, and goes down the center of the formation – the entire cycle is then repeated over until contact is broken with the enemy.
A couple of tips – once tapped on the shoulder, usually you fire a complete magazine down range. That way, when falling-back via the center of the formation, you can swap out magazines and get back into the fight by the time you get to your next location. Second, the Australian Center-Peel is hard to do when being attacked in the “Linear” ambush technique, but I’ll show you how it is works better in other ambush techniques; and when I say “harder”, I mean communication-wise. Each teammate has to know who goes first and has to react very quickly – in any of these counter-ambush techniques, your team needs to react quickly.
Anyways, the point-man fires a complete magazine once contact is made, falls-back via the center of the formation, taps the red unit on the shoulder as a sign of “last-man”, and sets up shop behind the green unit. The red unit finishes what is left of his magazine, falls back via the center, taps the grey unit on the shoulder, and sets up behind the black unit. This cycle is repeated down through the team and over and over again until your team is safe from enemy contact.
Yet the trick is that the enemy can break through at the neck of the “V” – the weakest point – i.e. the least amount of combined fire-power. As most of you know, conventional military units are told to take the offense when ambushed – instead of falling back, they are taught to focus their fire- power on the center of the ambushing force and break through using superior fire power/suppression. It’s not a bad idea – take the fight to the enemy, but with airsoft, usually we are dealing with small teams of five-ten members per unit; either falling back (I.E. Special Operations/Recon units’ procedure) or taking the fight to the enemy can work for the ambushed team.
From my experience with this type of ambush, it’s been 50/50, and it all depends on how well your team communicates and operates with each other. The times that it has succeeded, it went very well, was lighting fast, and shocked the hell out of the opposing force; the times it hasn’t...well, let’s just say that it wasn’t pretty.
Counter-Ambush to the “V-Shape” Ambush:
For this counter-ambush section, no diagrams are needed – or ones that we haven’t already shown. There are two main QRD that work well in this situation, and they are both very simple; one, use the Australian Center-Peel and haul ass out of the ambush location – this I would not recommend that much in this situation, though. Why? Because your entire team has to turn tail and fall back through enemy fire by the ambushing team in the “V-Shape”. Second, and what I suggest doing if you get caught in a “V-Shape” ambush, is to forge on through the center of the ambushing force – use speed, suppressive fire, and aggression to gain the advantage and win the fight – turn a typical defensive strategy into an offensive one. All your team needs to do is to keep moving and always firing – in a sense, it’s like a reversed Australian Center-Peel. Either way, one of your best bets in any fight is mental toughness – always value living more then, “Oh well – I’ll only have to respawn and start over.” Having the right kind of mindset is a key advantage in any fight – get your “Type A” personality on.
Anyways, the “Dual-Linear” is a modified broadsides ambushing technique. As you can see in the photo on the page above, the enemy squad passes the first ambush team on the right (from looking at the photo); the second ambush team on the left waits until the enemy enters the team’s field of fire and then opens up on them. The ambushed team will usually fall back in some sort of fashion, and that is when the other ambush team on the right comes in. While the enemy is falling back and trying to get fire on the primary ambushing team, the secondary ambush team waits until they arrive in their fire sectors – once the enemy gets in the team’s fire-zone, open up and finish them off. Again, this technique is very simple and easy to set up and is one of the most effective ways to take down a squad.
Now – back to the tactical aspect of this method. Alright, the enemy is retreating, and all of a sudden, the secondary team opens fire on them; now they are really caught off guard – two different enemies from two different directions. What I suggest is that the primary ambushing team – the one the initiated contact first – circles around and turns the “Dual-Linear” into an “L-Shape” ambush. See the photo on the page below; once your team is in position, open up fire on the enemy again, thus eliminating them for good.
But what if the enemy doesn’t retreat and takes the fight to the primary ambushing team? Or what if the enemy falls back directly across from the primary team (to the right on the picture two pages above)?
For the first question, one possibility is for the secondary ambushing team to turn the “Dual-Linear” into an “L-Shape” ambush by moving to their left (from looking at the photo).
For the second question, another possibility is, again, to turn the “Dual-Linear” into a “L-Shape” ambush by having the primary team focusing their fire on the retreating enemy, directly across from them; while the secondary ambushing team turns their field of fire downwards (from looking at the photo) onto the enemy.
For any ambush, there are a number of different possible scenarios that your team and/or the enemy team can, and will, do. The best tip I can give you is to have a general plan in mind, but always be ready to adapt to a new situation that your team hasn’t planned for. Also – communication is vital.
There’s really nothing new that I’ll discuss that I haven’t already done before for other counter-ambushing methods; but one idea that stands out in my mind, and has worked a few times, is to take the fight to the enemy when ambushed in the “Dual-Linear” type. Unless the ambushing force has a large number of people in it, then, usually, each ambushing unit (primary and secondary) would be half the strength of a normal ambushing force – i.e. split one team into two smaller ones. If that’s the case, then your team will have more members then either one of the ambushing teams, and there’s a good possibility that your team can take the fight to one of the ambushing units and win; or at least get out of there alive and take out some of the bad guys at the same time.
You’ll just have to remember that, somewhere, there is a secondary team that can reinitiate the ambush if they get into the right position – keep that in mind.
I hope you all have liked our brief look into different methods for ambushing and counter-ambushing tactics. Take some of these methods and apply them to your team – have a general plan, rehearse, and also be able to adapt to new situations when they arise. Until next time – have a good one and be smart out there on the field.
Friday, March 6, 2009
Getting On Line
Giving your airsoft team the ability to move like a team
Last month I talked about how to organize your team, now that we have established a baseline of what we are working with, I am able to slowly walk through the basics of tactics and move you through how to utilize advanced tactics on the battlefield. Again the advanced tactics are only going to be successful if you have a team following the orders form the Squad leader and working together as a team.
The first thing your team is going to need to master, is the different types of formations you can move and hold in. Reacting to contact is one thing but you need to know how to patrol and get to your objectives in a safe and secure way so if you do encounter an attack you have the ability to easily counteract what the enemy was trying to do. Your basic means of movement formations are the File and Wedge. The file is when you and your teammates move in a single file line, one behind the other. This formation is used for very thick brush and has great security on you flanks but very little security to your front and rear. The other main formation is the Wedge. With a squad sized team you will actually have 2 small wedges where fire team will form a V shape and the second fire team will form another V shape behind them walking in the same direction. The wedge gives you great Flank and front security, but still limited rear security.
The biggest and most important thing your team needs to practice and learn is how to get on line. Whenever you encounter an attack this is always the first step to reaction, Getting On Line. This is where all your soldiers will run to the fire team leader or squad leader and get in a horizontal line together facing the enemy. This is now where the Squad leader is going to make the decision on what needs to be done, break contact or start a Squad Attack. Having all his men in one large line getting in the prone or taking cover and returning fire to the enemy lets him gauge the situation at hand and then easily issue orders because everyone is right there.
Breaking Contact
After coming in contact the Squad leader will assess the situation and decide what needs to be done. In the US Military we use a 3:1 ratio. We will not attack unless we have 3 coalition to every 1 enemy we have come in contact with. So if the squad leader feels he does not have the firepower and manpower to defeat the enemy he may make the decision to break contact. One of the main methods of breaking contact is the Australian Peel. This is where you will bound backwards with your team taking turns laying suppressive fire down on the enemy. As one guy runs backwards everyone is firing to the enemy, once he gets behind everyone and lays down and starts to fir himself, the next guy starts to retreat backwards and goes behind him. This is designed to have the team suppress the enemy as they pull back.
Do not look at breaking contact as retreating, later on I will explain how to do a baited ambush or diversion attack in which you can use the breaking contact as a trap for your enemy. This just means you want to pull back for a bit and give you Team leaders and Squad leader the ability to possibly formulate a new plan.
Squad Attack
On the other end of the spectrum is the basic squad attack move. When the squad leader decides it is time to go after the enemy and attack them he can use the basic squad attack method. This should start with the whole squad on line suppressing the enemy. One fire team will stay on line facing the enemy and continuing to fire at them in hopes to keep their heads down and their attention drawn. The second fire team will then get up and sprint to the enemy’s flanks either right or left, and then get on line as well. So now you have an “L” shape of fire being thrown at the enemy. If you outnumber your enemy this quickly overwhelms them and you will see if properly executed is very successful.
There is a ton of detail that goes into these moves but these are the brief and general breakdowns in attempt to try and get the basics drilled in and laid down.
Stopping in a Hostile Area
If you are behind your opponent’s lines and you are in a danger area of being found or ambushed and need to stop for whatever reason you need to know how to be secure when you stop. The main and easiest means of having a secure stop, is a tight 360. Make sure all your guys form a circle facing out while your squad leader and fire team leaders meet in the middle of the circle. You don’t want to leave any portion uncovered and let someone sneak up on your team because you had your backs to them.
Okay now that we have some basic movement techniques and organization to the team we can start getting down right sneaky with some very fun and cool tricks to play on your opponents. Be sure to check the next issue of AI for the beginning of Advanced Tactics. If you have any questions feel free to email me at Donnie@ai-mag.com
Tuesday, March 3, 2009
Sniper Part 2
First and foremost please allow me take a few minutes to thank all that have read the ATCT BLOG, expressed interest in our postings, and responded to us. We are trying to make a better and more realistic AIRSOFT community, we base this off of our military training and all the others that have taken up AIRSOFT as a recreational event with some type of MILITARY or LAW ENFORCEMENT backgrounds. I can speak for all of us at ATCT when I say that in excess of 80% of the information that we will put out is based on real combat experiences. The rest theory we have learned or deduced from experience.
We received an inquiry about deception and its application. Deception is applied to your hide or over watch position. There is a rule of thumb when taking up a position and that is; “if you can see the enemy he probably can see you”. With that being said, you always have to put yourself into the eyes of the enemy and consider how he would see your position.
During Sniper school stalking exercises are practiced starting with concealment exercises first. This is were the sniper builds a good position using camouflage to the best of his ability, and then the observer burns his area, and tells him exactly what he sees, this, however, is not for a record, but to allow the sniper to understand the proper use of his camouflage and concealment.
One of the biggest problems I have seen with young snipers is that they do not understand how to use the vegetation around them. A vegetation block is defined as placing vegetation between you and your target.
It is a lot easier to burn out of a veg block than it is to see into it from a distance. This is were deception applies, by making the enemy thinking you are in a different position than you really are. When you view something with Binoculars you loose your depth perception. This helps the sniper, for it is very difficult to see through vegetation at great distances.
The sniper wants to look as much like the environment as he can. If you can’t do this, standoff is the next best thing. A lot of young snipers think that you have to be up into their veg block and this is very wrong, Even if you are using a ghillie suit, the ghillie is not natural, and with a trained observer he will notice this big blob of ghillie crap where it does not belong in the environment.
You have to remember that the ghillie suit is only a tool, and not cloaking device! Many folks think that you are invisible if you wear a ghillie, but actually it can hinder you more thatn help you if you do not know how to properly use it.
The ghillie can be an outstanding tool. When used right, can conceal you a great deal from the enemy. When constructing a ghillie there are many different ways to do it and you should find the one that best meets your mission. One thing to remember is; “always start light in color, because you can always go darker, but if you start dark you can never go lighter.”
I do believe that a one piece ghillie is probably more feasible than a two piece. You can construct a one piece out of a night desert smock, which is what I have been using for years. It is meant to be worn over your regular uniform so it’s big enough to make it over your KIT, and comes with a hood that makes a great veil. It is long enough to cover half way down your legs, now you can use your imagination for the rest, but I would recommend tie- in’s about 12” long every 1 to 2 inches for natural veg.
One of the biggest things I like to use in my ghillie is; “manila rope”. It is outstanding when you uncoil it, and strip it. When you tie this in, it looks natural and moves the same way when the wind blows across it. Again your ghillie construction is a part of the "Sniper’s arts and crafts" that I speak about. Remember: a sniper is a master of his world and all those tools he uses to accomplish his mission.
On to "stand-off"
Stand-off refers to not crawling all the way up into your veg-block, once you have found a FFL or FFP (final firing line or position). Stop and asses your situation. Use your optics to burn thru the vegetation. Once you can see the target area you are golden. It does not have to be in great vision at this point; we will soon address that.
Make sure that you have a nice set of shears so you can cut into your veg-block until there is only a front to the block. Remember to take into account your lighting considerations and shadows behind you. Once you have cut into the block, back off of it a little and re-acquire your target again, you should have great vision and you are burning thru a little vegetation rather then a lot, and those observing you must look through it all to find you. Using depth and color, you are creating an opticl illusion.
You should always wear your KIT under your ghillie. I suggest that you make pockets in side of your suit so if there are items that you need to quickly get to, you can reach them. If you decide to put any pockets on the inside or outside, I suggest at least two, one which should be for your cutting shears (remember to tie these off to you so you don’t lose them....I am telling you that because it happened to me). Make a big enough tie off that you can work with those shears and then roll it up and PUT THEM AWAY.
This brings up another debate, Velcro pockets or buttons? I always have used buttons and probably always will, for there is no sound with buttons and hook pile tape has a tendency to collect crap in it. The other pocket should be for some type of optics. I use an 8 to 10 power monocular. It is small and easy to use. I prefer the monocular for it gives you the same field of view as you rifle scope, so if you can burn thru that veg-bloc with it then you will have no problem with your rifle scope.
I understand with AIRSOFT that our range is limited, so you need to hone your movement skills in order to stalk up on your targets, and this is something that needs to be practiced a lot. Sound and improper camouflage are the 2 biggest target identifiers. Remember, a good sniper’s movement is measured in inches and not feet.
You must be very deliberate when moving within such close proximity of the enemy. When close to the opponent, sound will be your biggest enemy. If you are lucky. there will be a lot of activity going on at the OBJ... but still consider your movement and try to be as deliberate as possible. One thing to remember is "always keep some type of veg-bloc between you and the OBJ, that way it will always screen your movement". You can also use the sound of the enemy to guide you to your FFP.
Your movement is key to your success. Movement techniques need to be practiced. would recommend that you find a route to the target that will not cause a lot of sound. When traveling in open areas you need to have extra discipline. If you are in a dry leaved area or pine needles there must be trees, so use them to block, this what we call a tree stalk, line trees up in an row that screen you from the enemy. This is one way that you can establish an FFP as well.
Another thing: don’t get the into the mind set that you have to shoot from the prone all of the time! If you learn to stalk properly and use the terrain and vegetation to your advantage you can do a lot of engaging from different positions. I know I reference a lot to your skill at stalking...a lot of you probably would like me to explain the proper movement and stalking techniques, but there is no right or wrong way to do it.
Stalking is something you must practice, but I can tell you this, once you learn how to stalk you will never forget it.
Here is a stalking exercise, and is pretty much the same one that I did when I was a student and an Instructor. You and your teammates find a good area to stalk, with vegetation, and at one end set up a table for the observer. Now, one the observer is set, he can not move the table, (it would better if you could elevate the table into a truck bed or something to give the observer a full field of view). Remember this is not supposed to be easy for you. The harder you train, the easier it will be once you do it for real.
As I was sitting at a targeting meeting with my Commander today, a good friend made a comment that went like this “a bucket of sweat will save a pint of blood.” This is so true when it comes to training. Training is tough and you have to train to be tough so you don’t falter on the mission. Allow me to share a little story that happened to me in Iraq on my first deployment.
On my first deployment here to Iraq, I was with a surveillance team and we had a mission to go into a town and PID a target that another unit wanted to raid the next day. We had inserted just fine and my team leader at the time (and great friend) stayed in a hide position with his RATELO and kicked his Alpha and bravo teams out to recon the town and house.
Myself and good friend Lamo were Alpha team so we proceeded to the town with a simple job; walk in about 3-4 kilometers, get our noise and get out, with this attitude we stepped off with only our KITS on, and decided to leave our rucksacks at the hide (for some odd reason it inclemently cold, so I put a but pack on my rig that had a little green sleeping bag in it)
This was the only time up to this point that I had worn this butt pack. So we set out, our mission comm’s were shitty from the start, but par for the course, and we would be gone only for 2- 3 hours at the most.
I took up point at first, shot an azimuth, and away we went. Once we left our hide position and started down off of this big hill, we came to our first danger area: a road. No problem, we waited a few, watched and listened, and crossed to a large field. Once we came off the hill it was pretty open terrain, but the town had a large berm around it so we used it for cover as we moved. There were a lot of lights in the town so navigating was easy, the field was kind of rough to walk thru but we made it to the berm. After doing a map check we were right on course for what we needed to do.
Lamo then picked up point, and led us into the town and started heading to the target house, I will tell you, there is an overabundance of stray dogs in Iraq and they always pose a problem at night for they bark at anything that moves. And a lot of the Iraqi’s use them to protect their sheep and homes so we had to pull off several times and allow the dogs to move across town to our bravo team.
Once the dogs would pass we would move back in. This went on for several hours until we finally made eyes on the target house. In the distance we kept hearing tanks so I made a radio call back to our team leader asking what the hell we were hearing and his response with some humor was “I am hearing nothing from my position.” So we pressed on, got our intel and started out.
As the night grew older and morning was coming, time was becoming a factor to get out back across the field to the hide site. Our bravo team had already pulled off and was on their way back. We had a longer journey from the side of town that we had came in on, so we pretty much had to walk back thru town to get out. There was a terrible fog rolling in and we didn't mind that at all! It could screen our movement back to the hide site with the rest of the team, then we could get into our sleeping bags and get warm again.
Suddenly the rolling sounds started to get much closer. Concerned, we radioed back to the hide again and asked what the hell was going on. We got the same response; “nothing from here.” Then out of nowhere I heard our call sign come across the net from our main site telling us that tanks heading directly at us. The unit we were doing this reconnaissance for decided to come early and had not bothered to tell us.
I asked my team leader if the unit knew that we were still on the ground and if they were tracking our location, this is where Murphy’s Law came into effect. He responded with; “NO WE ARE WORKING THAT NOW!”
He advised us to change our route and head out another way. This was a problem. The only way out was all the way back through town and a complete walk-through of the target areaarea, back around the field, and on.to the hide site. Lamo and I looked at each other and echoed the same “F&%# that!”
So, we started our E&E plan. We took to ground and waited. By this time we were laying in a ditch about 100 meters form this M1 tank. As the net was cluttered with traffic of our location and sending grids so that the friendly tanker knew our position. We could not get confirmation that they knew where we were, and we did not want to give up our little hiding spot just yet.
There was a OH-58 Kiowa Helicopter flying above us so we made a near-far recognition by marking our position with blue and green chem-lights. After we confirmed that the unit doing the raid knew where we were, we decided to get warm, but all we had was this little sleeping bag just big enough for me, and we still did not trust this big-ass tank to our front.
Lamo and I have been friends for a long time and there was not a person on this earth that I had rather been there with while we were in this pickle. So, we decided that our body heat together would stop us from freezing to death, so we spooned. That is right, we spooned next to each other in this little bag for about 5 hours until our unit came in to pick us up. We were so cold once our unit got there we could barely move, and because of our location they could not get to us, so we had to make a run for them across this damn field again while frozen and a little pissed to be extracted out. All things aside our intel proved to be worthwhile and the unit got their man. As for Lamo and I, we got a little frost bite and hell of a story.
I thank my team leader for pushing us as hard as he did prior to us deploying, for it was that hard training that had pushed us through that night. Not saying the fact that someone needed to be slapped in the mouth for leaving us on the ground like they did, but that was our job and we knew the hazards of our profession.
Onto the exercise!
Once your truck is set up for the observer, walk down your lane that you plan to stalk and get a mental picture of where you would like to set up and a route you want to use. I recommend using a compass so you can shoot an azimuth to the truck and come in on the back azimuth. This well give you a sense of direction to your target location once you begine stalking.
Be mindful of your weapons' max range and what the max effective range is. This range (max effective) is where you want to shoot from so you can score a first round hit! The old axiom “One shit one kill” comes to mind here.
Have your other teammates walk the lane with some type of radios so they can talk to the observer The walkers are not to hurt you. They play no role but to walk where the observer tells them to. They are not to give the observer hints to where you are EVER. That would be completely counterproductive to the exercise.
When you reach your start point, I recommend at least a 500 meter stalk to start with. Take so time to camo up and then let the observer know when you are ready to move. Once the observer is ready he will tell you to move and set a time limit on the stalk. For example, at the school house we had 3 hours to make your first shot.
As you move to the target truck the observer will be scanning the area with some binoculars (I recommend about 8 to 10 power only). As the observer sees something in the lane, he should direct the walkers or every one who is stalking freeze, then the observer will move the walker to what he is seeing. The observer then gives the walker commands over the radio trying to walk him right to the sniper. When the observer thinks he is on the sniper, he will call out; “sniper at your feet” and if the walker can reach down and touch any part of the sniper including his gear, he is busted. If there is nothing there the observer gives the “continue to move” command and everyone continues to move.
Once the sniper has reached the FFP and shot the first shot, the observer will walk the walker close to the snipers' location and give the command “go within 10”. This means the walker is within ten feet of the sniper. The observer burns that area looking for the sniper, if he can not see anything after a couple of minutes, the walker ins instructed to move within 5 feet of the sniper. Once within 5 feet the observer will watch you as you fire your second shot.
At the school you are being observed while you have to reload and fire but for you, it is just fire, so if you can come up with a technique that will allow you to reload under observation it will help you hone your skills even more. After you take your second shot and with the muzzle velocity of your weapon the observer should not bust you out for your BB but for improper camo.
Once the sniper has taken a second shot have the walker touch him on the head so the observer in the truck can see the sniper's position and describe what he sees.
This, my friends, is a real basic sniper stalk and should be helpful. However, do not limit yourself to just grass stalks, do all kind of stalks! You never know what environment you may find yourself playing in .
To answer some of the equipment questions:
There are no real boots for snipering, just use a good military-style boot. Donnie T has listed some on our Blog.
In regards to your KIT, it should be tailored to your mission and I would say do not carry unnecessary gear. I see this a lot, with people who wear gear just to look cool, I always say; “wear what you need and look cool back home while having a cold one with your buddies,” as you notice in this bottom picture Donnie T is doing just that, but he would not wait until we got home.

Thank again for all the questions. I look forward to answering many more of them! Feel free to send an email straight to me at; ssbuck3118@yahoo.com if you have personal question you would like me to answer. Once again, may all your shots be straight and true.
“BUCK”
Sunday, February 1, 2009
Sniper - Part One
Snipering is an art and should not be thought of any other way. This is not a glorified job. Snipering is a profession and we have communities for our profession. The biggest thing that sets The US military trained sniper apart from the rest of the world is that we have the best sniper schools in the world...from entry level to our most advanced schools. It takes a special person to want to be apart of this community, for it is not a profession that is smiled on. If you are doing you job correctly then no-one; and I mean no-one will ever know that you were there, but if you make a mistake, the BS starts, and everyone has an "expert opinion" about your profession. With that being said: don’t screw the pooch and you will never have to answer for a dumb mistake.
"What is a sniper?" you ask yourself. Many folks may have an answer to this question, but not necessarilly the right answer.
The mission of the sniper is simple: deliver long precision rifle fire at , key targets, select targets, targets of opportunity, and to gain battle information for further ground combat operations. 98 % of the snipers mission is surveillance and reconnaissance and only about 2% doing direct target interdictions(shooting).
CAMOUFLAGE:
Skillful camouflage techniques can not only determine the success of a snipers' mission, but whether the sniper lives or dies. Snipers have outstanding marksmanship skills which are honed through schools and know-how with much fomalized training in the craft. However, his camouflage and concealment is solely up to his imagination. Knowledge of camouflage allows the sniper to carry out his target mission rather then becoming a target himself. The sniper must conceal himself, equipment and his position. This not only applies at all times while moving to the ORP and hide position. but sometimes more importantly when exiting enemy territory and entering friendly lines.
To master camouflage, the sniper must first understand target indicators. Target indicators are certain actions, or lack of other actions that determine whether or not a friendly or enemy soldier is detected. A sniper team must know and understand what target indicators are in order to remain undetected when moving or operating in a hide position. Knowledge of target indicators is also used by the sniper team to detect the enemy
This indicator is particularly noticeable in the dark. Although some sounds, including certain sounds of movement, might be dismissed as natural, other sounds of movement, such as the rattling of equipment, and talking, are distinctly unnatural.
This indicator requires sufficient light. The human eye is attracted to movement, and it detects quick or jerky movements more easily than it does slow movements.
Reflections (shiny facial planes or inanimate surfaces), outlines, and shapes that contrast with their backgrounds draw certain attention to a position
The sudden flight of birds, the abrupt cessation of animal sounds, or the fearful reaction of animals to unknown stimuli will draw the enemy's attention and can compromise the sniper.
A sniper must use three basic methods utilizing proper camouflage. They are HIDING, BLENDING, and DECEIVING. Hiding is when the sniper places him behind any obstruction that hides him and his equipment from the target. Blending is used when a sniper is within he surroundings and using tactics to avoid visual detection. Deceiving is when the sniper draws the enemy to a false position.
Team members use materials or substances produced for the purpose of concealing with color or coverage. Examples include camouflage sticks or face paints, nets or veils with which members can cover all of their exposed skin such as their faces, hands, and the backs of their necks. When using camouflage sticks or face paints they lighten the shadowed parts of their faces and darken the shiny parts. They can use stripes, blotches, or a combination of both depending on the local terrain:
I believe if you put the right sniper in the right place at the right time he can change the world. The disciples of this craft must be as silent as they are professional.
I hope you have enjoyed this segment on camouflage and if you have any question feel free to email us here at ATCT, attn. BUCK.
I would like to leave you with a quote from one of the greatest snipers that operated for this great nation of ours.
“A GOOD HIGH FIRM GRIP, FOCUS ON YOUR CROSSHAIRS, BREATH, RELAX AND WAIT FOR THE RECOIL” Carlos Hathcock.
May all your shots be straight and true
Thanks“BUCK”
Instead of doing a more traditional last 3 parts to this Sniper write up Buck would like to offer his time to you. He asks that you email any and all your sniper questions to
Donnie_airsplat@yahoo.com
And he will gear his next 3 posts specifically to your questions, so please pick his brain while you have the chance! And we look forward to your emails.
Donnie







